Video I made for the Edmonton Noisefest 2022.
Particles move according to various, changing rules. Each particle makes its own sound based on its circumstances.
Video I made for the Edmonton Noisefest 2022.
Particles move according to various, changing rules. Each particle makes its own sound based on its circumstances.
New video made for BEAMS Western Canada Drone Day Celebration, May 28, 2022.
Particles move around, edges connect nearest neighbors (and almost nearest neighbors). Sound determined by edges, including the number of connected components of the resulting graph.
A new video piece, Nearest Neighbor, is going to play twice in BEAMS Drone Day show.

My new EP, This is where we live and I am standing on the porch, is now available. No sine waves, no clipping: I like how this one came out.
On Bandcamp, too:
Finished track three for this month's RPM challenge.
A bunch of layers of guitar with feedback I recorded and then mixed/filters/layered with Csound.
February means RPM Challenge!
Two tracks finished so far, both using Csound.
A new video, again using particles and circles. Made with Csound and processing.org.
I've enjoyed sound baths at a local yoga studio a number of times before the pandemic. I thought to try to create a similar kind of audio experience. This is a first stab.
I read Victor Lazzarini's excellent new book, Spectral Sound Design, recently and was inspired to try some recursion in Csound. This is the result of some quite simple Csound code that causes a single sound event to generate two more sound events, etc., with various limiters to prevent a runaway situation. I like it enough to try more, for sure.
I've wanted to do this for at least 30 years.
Recorded a bit of guitar, and recorded a finger snap in a stairwell I frequent. Then I convolved them together to give pseudo-reverb to the guitar.
Very easy to do in Csound.